Dev log Day7
ReSoul:Jack » Devlog

Update: Integrated the Scale into the Game Cycle
Today, I connected the scale to the game cycle.
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The scale now tilts based on how many chips are required to reach the goal for each set
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Added supporting UI feedback (numbers/graphics) to make the required amount easier to understand
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Rough camera work and lighting adjustments were added as well
It’s still a bit hard to see, but since the table design and visual improvements will come later, I’ll stop here for today.
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ReSoul:Jack
1v1 Blackjack roguelike.
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